Core Objective

Players direct a small character through winding paths toward an exit point. A delicate glass object accompanies the character, and breaking it ends the attempt. The challenge lies in balancing forward progress with cautious movement to keep the glass intact.

Obstacle Patterns

Each maze contains moving blocks and pressure-sensitive traps that shift or close off passages. Some obstacles follow predictable cycles, while others react to the player's position. Learning these patterns is essential for safe passage.

Collectible Items

Coins scattered along the route add to the score, while keys unlock gates that block shortcuts or alternative paths. Deciding whether to gather all items or focus solely on reaching the exit adds a strategic layer to each run.

Visual Design

The earth theme uses natural colors like browns, greens, and deep blues for walls and floors. Maze layouts vary from simple corridors to complex multi-level structures, keeping the visual experience fresh without overwhelming the player.

Difficulty Curve

Early levels introduce basic movement and a single trap type. Later stages combine multiple obstacle types, tighter corridors, and longer routes. The gradual increase allows players to build skills before facing tougher challenges.

✅ Compatibility & Testing

• Desktop (Windows 11, macOS Ventura)
• Mobile (iPhone 14, Samsung Galaxy S23)
• Tablet (iPad Pro, Android tablet)
✅Supported browsers: Chrome, Safari, Edge, Firefox (latest versions)
❌ Not supported: Internet Explorer, older browser versions